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Commercial Case / Mobile App / Public Revenue

Steps & Beasts

Steps & Beasts is a gamified step tracker that turns daily walking into a collectible adventure. Users hatch cute creatures called Beasts by reaching their step goals, building streaks, and staying active consistently. The app combines health, motivation, and light RPG-style progression in a privacy-friendly experience with all step data stored on-device.

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THE BUSINESS IN NUMBERS

See the trend, not just the rank

3,1612026-10 · Ending MRR / USD
Historical trend, missing values left blank01.6K3.2K2024-10:52024-11:72024-12:152025-01:332025-02:422025-03:482025-04:572025-05:812025-06:1332025-07:1542025-08:1672025-09:1812025-10:2442025-11:2942025-12:3512026-01:4652026-02:5762026-03:6692026-04:9852026-05:1,9792026-06:2,2982026-07:2,5282026-08:2,9072026-09:3,1062026-10:3,1612024-102026-10

Historical monthly records; Oct 2026 may be an incomplete month. MRR does not equal profit. Missing values left blank, negative values shown as recorded.

View period data
PeriodEnding MRR / USD
2024-105
2024-117
2024-1215
2025-0133
2025-0242
2025-0348
2025-0457
2025-0581
2025-06133
2025-07154
2025-08167
2025-09181
2025-10244
2025-11294
2025-12351
2026-01465
2026-02576
2026-03669
2026-04985
2026-051,979
2026-062,298
2026-072,528
2026-082,907
2026-093,106
2026-103,161
01 / PRODUCT & PEOPLE

Who does it serve and what problem does it solve?

Steps & Beasts is a gamified step tracker that turns daily walking into a collectible adventure. Users hatch cute creatures called Beasts by reaching their step goals, building streaks, and staying active consistently. The app combines health, motivation, and light RPG-style progression in a privacy-friendly experience with all step data stored on-device.

Target Audience

The existing dossier does not explicitly specify the target audience. Verify against the official site or user interviews.

02 / BUSINESS MODEL

How does it charge?

Pricing model unknown

No available pricing data. Checkout traffic and revenue records do not substitute for pricing evidence.

The above describes historical pricing. Check official website for current prices.

03 / ACQUISITION

Where do users come from?

Available data is insufficient to explain user acquisition. Additional channel data needed.

Channel share, initial acquisition, and growth drivers are distinct; correlation does not imply proven causation.

04 / YOUR NEXT QUESTION

What remains to be verified?

The following are research questions, not established market opportunities.

  • What do target users actually pay for? Is there direct user feedback or paid interview evidence?
  • What packages and prices are sold today? Verify pricing before assuming reproducibility.
  • Where did the first paying users come from? Real customer acquisition history needed.
  • Whose needs are competitors failing to meet? Find specific evidence before deciding on your angle.

05 / BUSINESS EVIDENCE

Test stories with numbers

The following signals are used to audit cases, not to automatically validate product success or market opportunities.

3,161Snapshot MRR / USD (non-profit)
3,597Snapshot 30-day revenue / USD
2026-10-24Metric updated