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Commercial Case / Video Games Consoles and Accessories / Payment Signal

raidbots.com

A World of Warcraft gear simulator: runs SimulationCraft online to simulate character damage output and help players compare gear, talents and trinkets.

Visit official website ↗

THE BUSINESS IN NUMBERS

See the trend, not just the rank

12,8942026-09 · Visit estimates
Historical trend, missing values left blank015.6K31.1KApr–Jun 2026 (avg):11,8002026-07:02026-08:31,1212026-09:12,894Apr–Jun 2026 (avg)2026-09

Apr–Jun is monthly average estimate, others are monthly estimates; visits do not equal transactions. Missing values left blank, negative values shown as recorded.

View period data
PeriodVisit estimates
Apr–Jun 2026 (avg)11,800
2026-070
2026-0831,121
2026-0912,894
01 / PRODUCT & PEOPLE

Who does it serve and what problem does it solve?

The easiest web version of SimulationCraft, almost the default tool for WoW gear simulation

Target Audience

World of Warcraft (WoW) raid and Mythic+ players chasing maximum damage, mostly in the US and Germany

02 / BUSINESS MODEL

How does it charge?

subscription

There is a Premium page but the price was not found

The above describes historical pricing. Check official website for current prices.

03 / ACQUISITION

Where do users come from?

Direct 83.1%, search 10.1% almost entirely brand and tool names (raidbots, simc, simulationcraft, wow sims; brand keywords 89.2%); referrals 6.8% from China's nga.cn (3.23%), baidu.com and the guide site icy-veins.com. Social is YouTube, VK and Facebook. New users are classified as Other; returning users come straight back to run simulations whenever they change gear or a new patch lands.

Channel share, initial acquisition, and growth drivers are distinct; correlation does not imply proven causation.

04 / YOUR NEXT QUESTION

What remains to be verified?

The following are research questions, not established market opportunities.

  • What do target users actually pay for? Is there direct user feedback or paid interview evidence?
  • Are these historical prices still active today? What are the conversion, retention, and fulfillment costs?
  • Is the "Other" channel still viable? What resources do indie devs need to test it?
  • Whose needs are competitors failing to meet? Find specific evidence before deciding on your angle.

05 / BUSINESS EVIDENCE

Test stories with numbers

The following signals are used to audit cases, not to automatically validate product success or market opportunities.

12,8942026-09 Checkout visit estimate (non-transaction)
UnknownSnapshot 30-day revenue / USD
UnknownMetric updated