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Commercial Case / Software / Public Revenue

SubScene

Enter a topic, script, or voiceover and it automatically does the research, writes the script, matches visuals, and edits, producing an editable long-form YouTube video; billed per minute of finished video.

Visit official website ↗

THE BUSINESS IN NUMBERS

See the trend, not just the rank

1,4402026-10 · Ending MRR / USD
Historical trend, missing values left blank07201.4K2026-08:402026-09:1,0202026-10:1,4402025-102026-10

Historical monthly records; Oct 2026 may be an incomplete month. MRR does not equal profit. Missing values left blank, negative values shown as recorded.

View period data
PeriodEnding MRR / USD
2025-10Unknown
2026-0840
2026-091,020
2026-101,440
01 / PRODUCT & PEOPLE

Who does it serve and what problem does it solve?

End-to-end generation focused on long-form video (not short-form), paid per finished minute, with no charge for failures and credits that don't expire

Target Audience

Individual creators, small teams, and educational content authors who run faceless (no on-camera) YouTube channels

02 / BUSINESS MODEL

How does it charge?

mixed

Pay as you go at $0.30 per finished minute; subscriptions Basic $39.99/month, Pro $89.99/month, Ultimate $199.99/month; new users get 100¢ of credit

The above describes historical pricing. Check official website for current prices.

03 / ACQUISITION

Where do users come from?

Traffic estimate has only 3 brand keywords (subscene.io and the like), the top channel's share reading is abnormal, and there are no referring sites or social data, so where new users come from cannot be judged from traffic data. The website has 25 guides for faceless YouTube channels (topic selection, scripts, titles and thumbnails) and a /free-tools page of free tools, which looks like a search-ranking play (Speculation). The founder left the channels blank on Revenue record and there are no update posts.

Channel share, initial acquisition, and growth drivers are distinct; correlation does not imply proven causation.

04 / YOUR NEXT QUESTION

What remains to be verified?

The following are research questions, not established market opportunities.

  • What do target users actually pay for? Is there direct user feedback or paid interview evidence?
  • Are these historical prices still active today? What are the conversion, retention, and fulfillment costs?
  • Is the "Traffic estimate has only 3 brand keywords (subscene.io and the like), the top channel's share reading is abnormal, and there are no referring sites or social data, so where new users come from cannot be judged from traffic data. The website has 25 guides for faceless YouTube channels (topic selection, scripts, titles and thumbnails) and a /free-tools page of free tools, which looks like a search-ranking play (Speculation). The founder left the channels blank on Revenue record and there are no update posts." channel still viable? What resources do indie devs need to test it?
  • Whose needs are competitors failing to meet? Find specific evidence before deciding on your angle.

05 / BUSINESS EVIDENCE

Test stories with numbers

The following signals are used to audit cases, not to automatically validate product success or market opportunities.

1,440Snapshot MRR / USD (non-profit)
2,330Snapshot 30-day revenue / USD
2026-10-24Metric updated