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Commercial Case / Adult / Payment Signal

kk.now.cc

A forum for sharing Koikatsu character cards, mods and scenes, where users request cards, post cards and download mods.

Visit official website ↗

THE BUSINESS IN NUMBERS

See the trend, not just the rank

8,5142026-09 · Visit estimates
Historical trend, missing values left blank05.9K11.8KApr–Jun 2026 (avg):11,8272026-07:4,0472026-08:3,0582026-09:8,514Apr–Jun 2026 (avg)2026-09

Apr–Jun is monthly average estimate, others are monthly estimates; visits do not equal transactions. Missing values left blank, negative values shown as recorded.

View period data
PeriodVisit estimates
Apr–Jun 2026 (avg)11,827
2026-074,047
2026-083,058
2026-098,514
01 / PRODUCT & PEOPLE

Who does it serve and what problem does it solve?

Card sharing for one game only, Koikatsu; the card-request thread has 74K replies and 42 million views

Target Audience

Players of Illusion's Koikatsu looking for character cards and mods

02 / BUSINESS MODEL

How does it charge?

Pricing model unknown

Free to register and browse; the site has a Credits system, but no paid membership or prices seen

The above describes historical pricing. Check official website for current prices.

03 / ACQUISITION

Where do users come from?

Direct 74.6%, search 19.1%, social 3.8%; non-brand search about 19%, with keywords like koikatsu card, kinkatsu, koikatsu scenes; referrals from rentry.co 3.23%, msn.com 1.24%, jav-fun.cc 1.06%; social from YouTube, Pixiv and X. Returning users come in directly; the site uses a Telegram channel and a backup domain to bring people back.

Channel share, initial acquisition, and growth drivers are distinct; correlation does not imply proven causation.

04 / YOUR NEXT QUESTION

What remains to be verified?

The following are research questions, not established market opportunities.

  • What do target users actually pay for? Is there direct user feedback or paid interview evidence?
  • Are these historical prices still active today? What are the conversion, retention, and fulfillment costs?
  • Is the "SEO" channel still viable? What resources do indie devs need to test it?
  • Whose needs are competitors failing to meet? Find specific evidence before deciding on your angle.

05 / BUSINESS EVIDENCE

Test stories with numbers

The following signals are used to audit cases, not to automatically validate product success or market opportunities.

8,5142026-09 Checkout visit estimate (non-transaction)
UnknownSnapshot 30-day revenue / USD
UnknownMetric updated