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eden-chat.com

AI character role-play chat platform: users create characters and story works and publish them, others browse the rankings to pick characters to chat with, with plenty of adult-oriented content.

Visit official website ↗

THE BUSINESS IN NUMBERS

See the trend, not just the rank

12,8942026-09 · Visit estimates
Historical trend, missing values left blank033.2K66.3KApr–Jun 2026 (avg):51,9672026-07:38,2232026-08:66,3332026-09:12,894Apr–Jun 2026 (avg)2026-09

Apr–Jun is monthly average estimate, others are monthly estimates; visits do not equal transactions. Missing values left blank, negative values shown as recorded.

View period data
PeriodVisit estimates
Apr–Jun 2026 (avg)51,967
2026-0738,223
2026-0866,333
2026-0912,894
01 / PRODUCT & PEOPLE

Who does it serve and what problem does it solve?

A user-generated character platform that allows adult content, with work rankings and creator profiles, focused on the Korean market

Target Audience

Mainly Korean users who like adult/anime AI role-play, plus some in Taiwan and Japan

02 / BUSINESS MODEL

How does it charge?

Pricing model unknown

Not found (/pricing returns 404)

The above describes historical pricing. Check official website for current prices.

03 / ACQUISITION

Where do users come from?

Direct visits 70%, search 22.5%, brand keywords 79% (에덴챗, edenchat), non-brand search about 13.5%; paid social 4.5%. Referrals come from Korean community arca.live 3.85% and adult/anime sites such as hitomi.la 3.26% and dlsite.com 1.66%. September visits fell 83% from August.

Channel share, initial acquisition, and growth drivers are distinct; correlation does not imply proven causation.

04 / YOUR NEXT QUESTION

What remains to be verified?

The following are research questions, not established market opportunities.

  • What do target users actually pay for? Is there direct user feedback or paid interview evidence?
  • Are these historical prices still active today? What are the conversion, retention, and fulfillment costs?
  • Is the "SEO" channel still viable? What resources do indie devs need to test it?
  • Whose needs are competitors failing to meet? Find specific evidence before deciding on your angle.

05 / BUSINESS EVIDENCE

Test stories with numbers

The following signals are used to audit cases, not to automatically validate product success or market opportunities.

12,8942026-09 Checkout visit estimate (non-transaction)
UnknownSnapshot 30-day revenue / USD
UnknownMetric updated